Silents Hills was revealed by Sony at their Gamescom conference Tuesday and has a playable teaser available on Playstation 4.
Though it was originally thought to have been in development by 7780 Studios, an entirely unknown dev, it has instead been revealed to be a Hideo Kojima’s first party studio — Kojima Productions.
The developer, in association with Pacific Rim director Guillermo del Toro, plans to hold nothing back in the development of this game. Kojima wants to set a new standard of horror video games.
“…originally we were thinking of making a game that would make you pee your pants, but at this point we’ve changed our minds, and now we’re aiming for a game that will make you s*** your pants.”
Some may question the plans and may believe that the game could be too scary for a general audience. In the most delightful way, Kojima simply doesn’t care about the boundaries that other developers are wary of.
“One thing that you have to keep in mind is that, if a game is too scary, people just won’t play it. If it gets too scary you just keep your eyes shut and soon it will be over. But if it’s a game, people will just stop. So that’s why there’s a limit on how scary you can make a game. But in this case we’re totally ignoring that and, you know what? If you don’t want to keep on playing through the game, so be it. We don’t care. That’s the game we are aiming for.”
That type of bold approach immediately sky-rockets the potential of the game itself. The visuals alone looked remarkable, but a ground-breaking narrative to follow through certainly makes Silent Hills an exciting prospect to follow.