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Is the Master Chief Collection finally fixed?

The Master Chief Collection has been plagued by too many glitches and technical issues to count but the compilation of multiple recent technical issue fixes may have resurrected the title.

While things aren’t totally perfected, the multiplayer is in-fact functioning in a manner that is at least passable. Players can at least and flow through the different multiplayers without being kicked from each party of players. There are less issues with finding a game, and teams are often more balanced.

The question is it too late? It’s been nearly a month since the release of the Master Chief Collection, and many players have expressed their grief with the issues with many suggesting that they have given up on trying to play it at all anymore.

The recent gigabyte update addresses multiplayer issues like players being separated during split-screen play and other general stability issues in parties, game chat, and stat tracking.

343i has to be hoping that players will forgive their initial start to the re-invigorated Halo experience, and rejoin the players that have stuck around through the frustrating times.

Full list of improvements and changes below:


  • Made improvements to the reliability of Matchmaking parties.
  • Local split-screen players will now always be on the same team in Halo 2 Matchmaking.
  • Made an update to allow players to use Voice Chat during loading screens in Matchmaking.
  • Made an update to ensure that players are not forced into an incorrect party after encountering an issue in Matchmaking.
  • Resolved an issue where the “Winning Team Won” text was shown in the Carnage Report.


  • Made fixes to reduce the amount of time it takes to update the Roster:
  • Players will now be discovered sooner after starting the game.
  • Changes to the roster will be more immediate to better reflect friend activity.


  • Made several improvements to party joining and management.
  • Resolved an issue where players that were in a party could not join another party from the Roster.
  • Made changes to ensure that parties cannot exceed the maximum party size of a playlist.
  • Made an update to ensure that Party Leaders can assign a new Party Leader or Kick a player from their party.


  • Made a change to ensure that teams selections are correctly carried over in Custom Games.
  • Made an update to ensure that player settings do not revert to a previous state after completing a Halo 2 Anniversary Multiplayer match.
  • Made an update to ensure that players do not disconnect  after completing a Custom Game.
  • Resolved an issue in Custom Games where parties would disband if some players were playing in Split-Screen.
  • Made a change to ensure that Halo 3 Custom Game variants display correct author information.


  • Made various changes and improvements to Halo: CE multiplayer hit registration.


  • Made an update to ensure that the “Legend Slayer” achievement unlocks when prerequisites are met.
  • The “Pacifist” Achievement will no longer be awarded for resuming “Assault on the Control Room”.


Made a variety of stability improvements across the following areas:

  • Matchmaking
  • Custom Games
  • Campaign Playlists
  • Main Menu


  • Updated the Halo 2 “Green Fingers” Button Layout.
  • Updated the Halo 2 Anniversary Multiplayer Recon Button Layout.


  • Made improvements to stat-tracking.
  • Improved language support for Norweigan, Spanish, German and Japanese.
Details: Halo Waypoint

Amazon: Halo: The Master Chief Collection

1 thought on “Is the Master Chief Collection finally fixed?

  1. […] 343 Industries announced Friday that it will be updating and releasing the Halo ODST campaign to Halo Master Chief Collection owners, along with a handful of other gifts as a thank-you to fans for sticking by the game, despite all of the issues that have plagued it since its release in early November. […]

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