Yacht Club Games has finally declared when Shovel Knight’s DLC will be released. Every version of Shovel Knight, which includes the 3DS, Wii U, PS3, PS4, PS Vita, Xbox One, and PC, is receiving a free update that will add a new campaign for the game called Plague of Shadows on September 17, 2015.
Read information about the game that Yacht Club Games has on their blog below.
Shovel Knight: Plague of Shadows is a free expansion for Shovel Knight, a sweeping classic action adventure game that won over 70 Game of the Year Awards in 2014. You play as Plague Knight, the villainous master of alchemy, in a quest all his own. Using his maniacal scientific mind, Plague Knight is seeking to concoct Serum Supernus, the Ultimate Potion. However, to retrieve these ingredients, he must extract them from his
former allies… the villainous knights of the Order of No Quarter! World class platforming, music, storytelling, and art all return in Shovel Knight: Plague of Shadows; an explosive quest with a new play style, new story, new bosses, and more!
An adventure featuring a New Star: Plague Knight!
See your favorite game from a new point of view! Play as the explosive trickster Plague Knight with new story and gameplay!
Join Plague Knight on his quest to overthrow the Order of No Quarter! Become the ultimate alchemist… and maybe find some romance, too…
Explode onto the scene as Plague Knight! Use explosives, bomb jumps, and alchemy to blast your way through the game in a whole new way!
Crafting Comes to Shovel Knight with the Alchemy System! Collect loot and use alchemy to craft equipment and power-ups
Collect new recipes and reagents to become the master of disaster!
Remixed Game Content
New objectives and enemies!
Brand new areas and new paths through classic levels!
Is your science up to snuff? Take on Plague Knight specific challenges with new Feats!
Prove your mettle in Challenge Mode. Take on speed run challenges, boss rematches, and other rule-benders… and expect some tricky puzzles too!
Yacht Club Games has also mentioned that you will need to complete the original game before you will be able to play the new campaign and Challenge Modes. However, if you have lost a save file or have repurchased the game on another platform, the developers are willing to offer a special code that unlocks the new content.
Bethesda’s games do an incredible job offering an unprecedented level of depth with massive worlds and personality-rich characters (and occasionally an overabundance of launch-day bugs). The upcoming Fallout 4 game from Bethesda is already being named in contention for game of the year with how much content is expected to be in the game and Bethesda’s twitter is adding even more excitement for fans.
Bethesda Game Studios announced that Fallout 4 would have 111,000 lines of dialogue. The preceding RPG Fallout 3 had just 25,000 in comparison and the fantasy RPG Skyrim had roughly 60,000. Both of those games are already heralded as being extremely rich with content.
Putting this in more perspective, Skyrim alone has over 1,000 individual characters and if the lines of dialogue were used in the same proportion of Skyrim, Fallout 4 would have closer to 2,000 individual characters.
However, perhaps one of the biggest aspects of dialogue adding to the massive amount of lines is the fully voiced main character which Bethesda is hoping will help add a more personal and emotional connection between players and the game world.
In an interview with Telegraph it was said that the two main voice actors for the main character — Courtenay Taylor and Brian T. Delaney — recorded 13,000 lines apiece. Without their contributions the lines of dialogue drops down to a tamer 85,000.
Still, the potential of 1,500 unique characters outside the main protagonist should excite fans.
Fallout 4’s November 10 release on Xbox One, PS4, and PC looks prepared to give fans the deepest world since Bethesda’s The Elder Scrolls III: Morrowind in 2002.
Developed by Avalanche Studios and Warner Bros Interactive, Mad Max is reasonably expected to have a high level of turmoil going by the movie’s standards, and the latest trailer shows off exactly that in its launch trailer.
The game is being run on the same engine as Shadow or Mordor and Batman Arkham Knight so the gameplay is very similar, but the added energetic style with an overabundance of explosions and hand-to-hand combat give Mad Max a very definable and differentiating feel relative to those games.
While the universe is the same as that of the movie, this story takes players through a different narrative. Though Mad Max still “does what he does best” in the game in both combat and car customization — one of the more iconic aspects of the franchise.
The vehicle is a players best friend in this post-apocalyptic open-world desert so Avalanche Studios has been certain to include plenty of options and ways to tinker your car to make it your own.
Mad Max is available now on Xbox One, Xbox 360, PS4, PS3, and PC.
Homefront: The Revolution has had a rocky history with it’s original owners (THQ) went bankrupt, and then the company they were sold to (Crytek) moved them again due to “internal restructuring.”
Now the game’s developers at Deep Silver have finally come to something resembling a finished product and the latest “Red Zone” gameplay trailer shows off some fantastic visuals for the guerrilla-warfare focused FPS.
While this trailer does run in real time at 1080p, 60 FPS, it’s important to consider that it is run on a PC rather than the Xbox One console like the control scheme shows in the trailer. So the visuals may not look quite as spectacular on Xbox One or PS4, but even if these visuals are simply the height of what the game is capable of it still will look very good on whatever platform players choose.
The combat shows some great interactions between CPU players and the player in an open world, but Deep Silver also suggested in the past they’re hoping for equally immersive online multiplayer.
Combat looks to be smooth and polished with CRYENGINE running things. CRYENGINE boasts not only an excellent engine, but compatibility with Linux and Mac promises great gameplay on every platform.
Homefront: The Revolution is due to release on Xbox One, PS4, PC, Linux, and Mac in 2016.
2k Games’ Borderlands series has had tremendous success on PC, Xbox, and PlayStation and Lionsgate is hoping that success can translate into a role on the big screen. The movie studio announced in a public statement that they’re working on formatting the FPS for a live-action, feature-length film.
The Creative Director at Marvel, Avi Arad and his brother Ari Arad will be leading the project and both had very positive things to say about the Borderlands franchise in a recent public statement.
“Borderlands has a unique story-driven narrative energy and rich multi-dimensional characters that position it to become a singular motion picture event.”
Two chairmen with Lionsgate, Rob Friedman and Patrick Wachsberger expressed their own positivity as well claiming they have “the right partners” and the “ideal creative team” to lead a Borderlands movie to success.
The positivity is warranted with the success that Avi Arad and his brother have had in the past working on the Ironman, Spiderman, and other Marvel movies.
Two of the most definable characterisitics of the Borderlands games are the cell-shaded art-style which compliments the exaggerated personalities. Both will be a challenge for Lionsgate to adapt for a live action film. The correct use of special effects as well as the best actors to portray whatever story they’d like to present will be crucial in representing the Borderlands universe fairly.
No release frame is yet ready, but the movie is likely at least 2 years away from word on a release.
The Wolfenstein franchise is over 30 years old, and since 2009 has begun being rebooted for contemporary consoles. While the 2009 release didn’t fare particularly well on the Xbox 360 and PS3, this latest installments including Wolfenstein: The Old Blood from MachineGames and Bethesda Softworks is the perfect approach to introducing the old arcadey style from its early days as Wolfenstein 3D to the modern style first-person shooters have today.
Wolfenstein merges the old with the new and does it really damn well.
The developers at MachineGames weren’t looking to completely conform to what the prototypical modern first-person shooter is now — and it’s awesome. What they made is truly fun to play. It takes the FPS gameplay trends of the late 90s and reintroduces them to many gamers who have not experienced them. It’s not flashy and it’s not a game riddled with little gimmicks.
Heck, the game can get pretty chaotic at points with that slight touch of the old rapid movement of the first FPS games like Doom, Marathon, and Wolfenstein 3D. But duel wielding shotguns and Ak47s while flying down corridors and the ruins of Castle Wolfenstein make the experience as fun as a game can be.
Even the setting is a tad off-putting for those not familiar with the Wolfenstein franchise. A Nazi-controlled alternate universe set in 1946 with America still fighting despite bleak circumstances.
Players are placed in the shoes of B. J. Blackowicz, a U.S. marine helping to lead the fight back against the Nazi oppression. The main mission for Blazkowicz is to find Helga Von Schabbs, commanding officer of Castle Wolfenstein. Blazkowicz is set forth to find and capture documents that could potentially help win the war for the U.S.
And while that’s absurd itself the game takes a dramatic sci-fi esque turn later in the story.
The game initially plays in a somewhat reasonable setting, but as the game progresses through the eight-chapter long campaign the developers take some fantastic creative liberties opening up a world of zombie-apocalypse with flaming — yes, flaming — Nazi zombies raining down from above. Even further down the line, the story’s primary antagonist — Helga von Schabbs unlocks the uncovered demon/monster creature from the dark depths of ancient ruins.
*End of Spoiler*
Any sense of realism in this game can be quickly dismissed.
This is what a pure video game should be.
Exageratted physics, overpowered characters, and the ability to withstand multiple (graphic) stab wounds adds enough ridiculousness that a hint of comedy is in almost everything as well.
Adding to that is the sometimes cheesy dialogue with an overly badass main character taunting the enemies around him.
Blazkowicz serves as the primary protagnist for the entirety of the story, and “badass” really isn’t quite a strong enough word. His attitude oozes confidence and stares down the face of those who would like to (and do) stab him in the face repeatedly with no remorse as he mows them down and attacks back with his trusty (and rusty) iron pipe.
The iron pipe is one of the first weapons and tools shown to players and serves a variety of uses from wall climbing like a mountain climber to killing your Nazi/zombie/mech opposition.
While the rusty piece of piping is certainly the most versatile weapon in the game, there are six main weapons — the Handgun 1946, Assault Rifle, Schockhammer Shotgun, Double-Barreled Shotgun, Bombenschuss rifle, and Kampfpistol.
Each weapon is well balanced with no being too overpowered to be deemed better in every situation over anything else. In addition, each enemy has specific niches that give players the opportunity to think more creatively with how to kill them.
While the combat is great, it is very fast paced and some players that are used to contemporary shooters may find it disorienting at first. The game does allow you to aim down the sites for more precision like contemporary games, but it is definitely much more fun to just go berserk dual-wielding and hip-firing shotguns or other guns.
And fun is what this game is all about.
Which leads to an unfortunate aspect of the game that inhibits how enjoyable it could be with friends — the lack of multiplayer. While a full online multiplayer system complete with lobbies, ranking, classes, and more is understandably not fitting for the game nor likely in the budget with just the $40 price tag, a small local co-op mode would have been extraodinarily well-placed in the challenge mode that is also offered in the game.
Challenge mode lets players rack up points and fight for high scores against an endless onslaught of enemies from every chapter in the game. It’s an excellent addition to add a touch of replayability in a game that doesn’t offer too much more after beating the game the first time.
It’s very surprising to not see multiplayer incorporated into this game mode whether it be online or local.
The lack of multiplayer is about the only drawback of Wolfenstein: The Old Blood.
However, even with the fault of no multiplayer the game is still incredibly enjoyable and well worth it for the campaign alone. Currently available on Xbox One, PS4, and PC Wolfenstein: The Old Blood offers a blast-from-the-past style gameplay reminiscing the classic Wolfenstein 3D game and brings a great level of pure fun, silliness, and insanity that isn’t always prevalent on modern consoles. It’s lack of multiplayer is disheartening, but not dismissing of how enjoyable this campaign is.
Wolfenstein: The Old Blood is currently available for Xbox One, PS4, and PC retailing at $19.99.
As the final game in the Metal Gear saga, Metal Gear Solid V: The Phantom Pain will bring everything to a dramatic end following the story that’s spanned nearly two decades in gaming. This trailer is one of the last pieces of work fans will ever get to see from Hideo Kojima with the franchise.
Kojima served as the director, designer, and ultimate creator of the Metal Gear games since his first released in 1987. As the franchise progressed and evolved into the more recognizable Metal Gear Solid games, his influence on the game made ripples throughout the entire gaming industry and this latest trailer showcases just a small bit of the progress the series has made over the years.
Though Kojima and Konami had a distasteful breakup, the quality of Metal Gear Solid V: The Phantom Pain will not take any negative hits. MGSV is bringing “the ultimate thrill,” and “the ultimate story” wrapped up in massive open world to improve the iconic stealth element of the game. With realisitic day/night cycles and weather patterns players can recognize and adapt to their situation to take the best approach to gameplay.
Metal Gear Solid V: The Phantom Pain will release on PS4, PS3, Xbox One, Xbox 360, and PC on September 1, 2015.
With the start of the new NFL season EA sports comes with their yearly iteration of the Madden series and the gaming giant is celebrating with an insane, ridiculous, and hilariously silly Madden 16: The Movie trailer.
Starring Dave Franco, Christopher Mintz-Plasse, Julio Jones, Rob Gronkowski, Colin Kaepernick, Antonio Brown and Rex Ryan the Madden: The Movie trailer is complete with a list of some of the biggest names in the sport today. Those big names come face to face with dinosaurs, evil bosses, intense coaching courtesy of Rex Ryan, and a cyborg-football monster (Rob Gronkowski).
Madden 16 will release on Xbox One and PS4 August 25 retailing at $59.99. A Deluxe Edition is also available catering to the Ultimate Team fans with “up to $50 in value” for $69.99.
The Rockstar Editor that made way for an abundance of GTA V fan-made videos and mini-movies is now coming to Xbox One and PS4 in the game’s upcoming update.
Rockstar announced the mode would be coming to consoles back in May, and in the latest reveal of the winner of the Ill Gotten Gains Video Contest it was announced that the update is finally coming.
The winner of the contest (seen below) takes viewers through a dark story showing both the glamour and the hardship of a life of crime.
Now console players can join in on the action expanding the competition for Rockstar’s video contests.
The Editor will be available for both single player and GTA Online giving players the ability to transform into amateur video makers with extensive access to characters, pedestrians, and animals. Players may manipulate and direct short clips however they see fit.
Rockstar has said the PS4 and Xbox One versions of the Editor will be specifically tailored for the limited processing power they have in comparison to high-end PCs.
While no specific date is known yet, more info will soon come regarding both the update and the video contest.
The obvious rip-off versions of gaming consoles isn’t a particularly strange sight to see with things like the Playbox 720, Polystation, Chintendo, and more, but one specific Chinese company is going for the hat-trick in console rip offs.
The OUYE is currently available to be backed on jd.com — a Chinese version of Kickstarter. The console’s creators are looking for ¥100,000 (roughly 15,000 U.S. dollars). The name is quite literally one letter away from the OUYA — the android gaming console recently sold to Razer. The console itself is a near mirror image of the PlayStation 4’s exterior design.
The console boasts “powerful” specs like 2 GB of DDR3 RAM, an A80 processor, and 16 gigs of flash memory! Processor/GPU wise it actually is on a similar level to the OUYA.
The final piece giving this console the rip-off hat trick is the controller. It’s completely identical to the Xbox One controller with just a minor alteration — the removed Xbox Home button in the center and the replacing android-centric buttons.
The UI also looks fairly similar to the Xbox One UI with the large button layout and tabbed home screen menu bar.
The creators of the console have 30 days to finish crowdfunding — but it’s not looking so great with 0 supporters for even 1 yen.