The red planet will surely be a popular destination for players. The beauty of the desolate setting is simply remarkable.
The new trailer emphasizes the vast world to explore and the chaos that lays beneath it. The lore of Destiny’s universe states that Mars was once an incredible thriving city, but has since collapsed since the darkness began.
The two primary creatures players will likely encounter while exploring Mars are the Cabal and the Vex.
The Cabals are one of the largest species players will encounter throughout Destiny. They come from a military-industrial complex and live to conquer others.
The Vex will also be a major creature/robot on Venus, but are also evident on other planets as well. Vex’s most distinct characteristic is their ability to travel through time and launch endless waves of metal armies with the desire to dominate human civilization.
Destiny will be available on Xbox One, Xbox 360, Playstation 4, and Playstation 3 on September 9th.
All that work for nothing? That’s what Bungie is telling those who took part in their recent beta.
Those who played during their select time frame while Bungie was testing their server capacity will be receiving an in-game nameplate for their profile.
But Bungie’s weekly update revealed the rest of the character progress, acquired loot, and various collectibles found throughout the game will be wiped away for the full release.
“If the rest of you haven’t gathered the painful truth from the eulogy yet, our Beta characters won’t transfer to the final version of Destiny. The vaults have been cleaned out, too.”
While disappointing, it’s not all that surprising given Bungie’s history taking the same action with the betas of both Halo 2 and Halo 3.
Still, the beta was a massive success for Bungie/Activision. Over 4.6 million players played the Destiny beta and the mass amount of preorders for the IP is on a record-breaking pace.
No major changes to come just before release, but some minor tweaks and changes to clean up any issues are being made to tune the gameplay.
One of Bunige’s designers Tyson Green reiterated the benefit the beta has given them.
“Since the Beta, we’ve continued to tune and adjust the game. The way you earn experience has been adjusted up and down a bunch of times. Items have been added and removed. New features toggled. Although there’s no single monumental change, the sum of the tweaks leaves characters from the Beta Build in strange shape that would be confusing at best, broken at worst.”
The servers look capable, the gameplay looks sharp, and the hype is massive. It seems everything for Destiny is set and ready for its September 9th release.
Bungie and Activision’s efficiency with handling the development and marketing of Destiny will likely result in one of the smoothest and most successful major IP launches ever for consoles.
Activision/Blizzard’s second quarter financial results release shows that there is good reason for the tremendous amount of excitement surrounding Destiny.
The quarterly report makes very exciting news for investors and fans of the game in general. “…we believe [Destiny] will be the largest new intellectual property launch in videogame history…” the release reported
The company states that current pace for preorders is “tracking towards an industry record.” With 4.6 million gamers playing just the beta (the largest new console IP beta ever), the company will almost certainly reach their expectations.
With the confidence from the developer and the wide-spread fondness for the game from fans, Activision Publishing CEO Eric Hirshberg spoke to the company’s plan to move forward with Destiny.
“we learned a lot by watching players engage with the game and hearing their feedback and Bungie is now making tweaks to optimize the game … I would describe these as tweaks and not major changes as we saw the fundamentals of the game to be very strong.”
Hirshberg also noted that feedback for the game was “nearly universally positive.” So for the very few fans that may have any gripes with the game and were hoping for change, you’re likely going to be let down.
However for the rest of Destiny fans, the hype for the September 9th release of the FPS is very much justified.
With only one day presumably left of the Destiny’s beta, Bungie is giving players limited-time access to the moon and additional missions to explore.
The developer is currently trying to test their servers capacity and trying to gauge how prepared they are for the full release and those who logged on during their test period earlier today received a unique nameplate for playing.
While the Beta is rumored to close tomorrow, Bungie has yet to define a definite end.
The Destiny Beta ends when we say it ends. For days now, press releases have circulated that foretold of the end on July 27th. The Wolf, our Theoretical Physicist, has told me that he wants some room to maneuver close to the conclusion of our little social experiment. So, I’m not telling you exactly when. Please play until we nail this thing shut.
The beta is currently free on Xbox 360, Xbox One, Playstation 3, and Playstation 4 and will have its full release on consoles September 9th, this year.
Bungie’s Destiny went live on all platforms Tuesday and is currently giving those who have managed to snag a beta code a feel for the game and what to expect from their full release, September 9th, this year.
If you’ve pre-ordered the game and have gotten your hands on one of the digital-only beta download codes, you’ve likely found yourself sharing the codes with friends to join you in the action.
As the Destiny Beta gets into full swing for all platforms, there is a clear scramble for beta codes and general information regarding the game. While the beta is great for fans who already were planning on buying the game and had it pre-ordered, Bungie’s decision to give three beta codes to each person who pre-orders has created a massive opportunity for them to reach gamers that would have otherwise overlooked the game.
This is Bungie’s first game since the end of their Halo trilogy and with over $500 million invested in the new IP they can not afford to have the game be anything but a massive hit. While their marketing team has done a great deal in standard advertising, the Alpha and Beta versions of their new game helps Bungie peak the interest of all those who were on the brink trying to determine whether Destiny is really worth their money.
So far, the beta has had a limited number of connectivity problems but for most players the beta has run relatively smooth. The beta has been a success so far.
With the Xbox One and Playstation 4 both incorporating Twitch streaming now as well, even more gamers can share their adventures in Destiny. Combining the new-generation consoles’ sharing features with a smooth connection and an already massive interest in the title, makes an easy job for Destiny’s marketing team.
Destiny is taking full advantage of all the latest tech to give them a marketing edge. Don’t be surprised when Bungie’s new IP surpasses the popularity of even their former $50 million Halo franchise. (Though we may need to give them a few years before we see them overtake it.)
Bungie is going to have a massive task ahead to market Destiny to the people to encourage them that this new franchise is indeed going to be incredible.
So far the quality of the game looks outstanding. The game has been presented extraordinarily well in the just the limited Alpha stages of game development. A staunch difference in comparison to their 2013 simple and straighforward trailers, the game has shown an incredible blend of classic Halo 2 multiplayer mid-game objectives and the power-up abilities introduced in Halo 3/Halo: Reach.
The classic scramble for the Sword (or other powerful on-map weapon) returns in a new style. A scramble for your own special weapon ammo occurs on the map randomly with an alert to all players. This brings together intense fire-fights in areas where you otherwise wouldn’t expect to face-off.
The power-ups of Halo: Reach take a new role as ‘supers’ here, but just how many will be included in the final game remains to be seen.
Combining the past success of their games will be crucial to ensuring the game takes off with early support from Bungie fans, and the game is sure to have a very Halo-esque feel to it. It will be exciting to see how they continue to build on what they’ve been able to showcase so far.